Sergei Sonets

Experience

A career in game QA — leading teams at global studios, running my own studio, and now working independently.

Background

I've spent my career leading game QA — running test efforts for AAA and mobile titles at Sperasoft (a Keywords Studio) and Tilting Point, then founding Sonets Studio, a global operation providing QA and customer support for games built on popular franchises like Godzilla x Kong, SpongeBob, and Avatar. Now I work independently, helping job seekers land QA roles and helping studios build QA processes and teams that hold up under a real release schedule.

Work Experience

Founder, CEO

Sonets Studio (closed) · Global

Founded and ran a studio that worked with publishers worldwide, providing QA and customer support services for games based on popular franchises like Godzilla x Kong, SpongeBob, and Avatar.

Built the studio from the ground up and led it as CEO, serving publishers across the globe with dedicated QA and customer support for licensed franchise games — including titles based on Godzilla x Kong, SpongeBob, and Avatar.

QA Manager

Tilting Point

Full ownership of QA for a portfolio of 10+ live games. Built an international QA team from scratch and developed long-term relationships with external vendors.

Owned QA end-to-end across a large, active portfolio, standing up an in-house international team while managing the outsourced vendor relationships needed to keep pace with a constant release schedule.

QA Lead

Sperasoft (a Keywords Studio)

Managed and estimated QA efforts across AAA mobile and console/desktop projects, including Rainbow Six Siege, Mortal Kombat Mobile, and F1 2020, partnering with clients such as Ubisoft, Warner Bros., Codemasters, and Sega.

Led QA planning and effort estimation across a mix of mobile and console/desktop AAA titles — among them Rainbow Six Siege, Mortal Kombat Mobile, and F1 2020 — working directly with external publisher and developer partners to keep testing scoped and on schedule.